Gearbox created an overhaul of Counter-Strike with high quality models and better graphics, similar to Blue Shift compared to Half-Life. Later, they gave it to Gearbox Software, the developers of the Half-Life expansion packs, so that Valve could focus on the development rival Team Fortress 2 and its new engine. Rogue's producer for the game, Jim Molinet, later that year moved to Sony and the development company went defunct, leaving Valve with the development. 4 Early 2003: The Story of the Deleted ScenesĬondition Zero started development in 2000 by Rogue Entertainment, initially announced in May 2001 at E3 of that year.
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